
Visceral Games has never made limb-severing Engineer/Necromorph Hunter Isaac all he could be on PC, opting to go the straight console port route with the Dead Space franchise. According to a new report, that won't change with Dead Space 3.
Speaking with Visceral Games at a recent event, Games.On.Net learned that while the PC version of Dead Space 3 will include some graphics options, it will not feature high-resolution textures, DirectX 11 support, or additional PC enhancements.
Given that the minimum system specs for the first two Dead Space games (seen below) remained almost unchanged, I'm now expecting the same for Dead Space 3:
Dead Space 2
OS: Windows XP (SP2), Windows Vista, Windows 7Dead Space
CPU: 2.8 GHz processor or equivalent (any Pentium 4 2.8 GHz or better, AMD Athlon64 3000+ or better, any Athlon64 X2 or Core Duo processor)
RAM: 1 GB (XP), 2 GB (Vista or Win7)
HARD DRIVE: At least 10 GB of free space
VIDEO: 256 MB Video Card and Shader Model 3.0 required.
NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements) ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements)
SOUND: Direct 9.0c compatible sound card
OS: Windows XP/VistaWe've been in touch with Visceral/EA about the Dead Space 3 PC system specs and features and will update this post with any details.
Processor: Intel Pentium 4 @ 2.8 GHz / AMD Athlon 64 3000+
Memory: 1 Gb
Hard Drive: 8 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 6800 / ATI Radeon X1600 Pro
Sound Card: DirectX Compatible
DirectX: 9.0c